BA Points Breakdown

Cost is calculated for a crew of Regulars and then 20% of that cost is subtracted to find the cost of an Inexperienced crew while 20% is added to that cost to find the price of a Veteran crew.





Soft Skins
Tracked:    10
Wheeled:   10
Half-track: 15

Passengers:     2ea
Tow capacity: 5
Amphibious:   5
Recce:             10

Fixed LMG:    5
Fixed MMG:  10
Fixed HMG:   20

Pintle Mounted LMG   10
Pintle Mounted MMG  15
Pintle Mounted HMG   25

Armored
7+    20
8+    40
9+    80
10+  160
11+  320

Turrets
Open Turret                   10
Enclosed Turret             15
360 Rotation                  5 per weapon in the turret
Pintle Mounted LMG   10
Pintle Mounted MMG  15
Pintle Mounted HMG   20


Weapons: Hull or Turret Mounted
LMG:                                      5
MMG:                                     10
Anti Tank Rifle                       10
HMG:                                      20
Light Auto Cannon:                30
Heavy Auto Cannon:              40
Flame Thrower:                      50
Light Anti-tank Gun:              50
Medium Anti-tank Gun:         75
Heavy Anti-tank Gun:            110
Super Heavy Anti-tank Gun:  190

Light Howitzer:                      80
Medium Howitzer:                 100
Heavy Howitzer:                    140

Special Rules
Recce                                        10
HE                                            5
Open-topped                           -5
Flak                                          5
Improved Ballistics                  8
Versatile                                   5
Gun Shield                               5
Less Than Ideal                       -15
Amphibious                             5
Slow
Flamethrower, multi arc          5 per extra arc

How it should have been
LMG                                        5
MMG                                       10
HMG                                        20
Light Auto Cannon                  40
Heavy Auto Cannon                80
Flame Thrower                        160
Light Anti-tank Gun                20
Medium Anti-tank Gun           40
Heavy Anti-tank Gun              80
Super Heavy Anti-tank Gun   160

Light Howitzer                     
Medium Howitzer                 
Heavy Howitzer                   

This progression of weapons and associated point costs makes anti-tank guns cheaper and a more viable option. While at the same time, weapons that damage infantry with HE get a cost bump while auto hitting flamethrowers get a huge price jump to even out the auto hit and damage they do.



No comments:

Post a Comment